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3D Animation
A compilation of the 3D animation work I've done. Utilizing the skills I learned from my Animation I, II, and III classes, I apply these techniques to my character animation. I try to focus on storytelling and acting, so that the character animation feels natural. I start my animations by gathering real life reference, whether from other videos or (most of the time) recording myself acting out the shots. Then, using that video reference, I time and plan my shots from there.
I mostly use Maya for my animation, though I have experience animating in Unreal Engine as well.
Click on any of the animations to view more detail about each.














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